What Is a Worldcon?

Imagine getting together with a few friends to talk about something you all love—science fiction and fantasy—in all its myriad forms.

Imagine bringing together those of us who:

and put us all in the same place for 5 days…

Then What Happens?

Some of us are an appreciative audience for the knowledge and creativity of our writers, artists, costumers, film-makers, singers, and other members of our community.

Some of us like to provide the backstage and technical support that help keep the whole show going.

Some of us just like to talk. A lot. Fortunately, we have lots of listeners in our community too.

Some of us like to party.

And there's opportunities to do all of those things.

But one of the pleasures of getting together with friends is to meet some of their friends…So when we get together with some of our friends, and they invite their friends, and then we also invite a few of the people who create the works we're talking about—the authors and editors, the artists, moviemakers and others involved in the creation of the science fiction and fantasy we all appreciate, the party begins to grow.

And the next thing we know, when we've get everybody together (maybe 6,000 of us or so, from all around the world), we've got something special. That's a Worldcon.

In 2004, we're calling our special get-together Noreascon Four, and we're holding it in Boston. We hope you'll join us.

There's a Lot Going On

These days, lots of people know about science fiction and fantasy. It's hard not to, with Harry Potter and Lord of the Rings. But at Noreascon Four, science fiction and fantasy open the door to much more. We can't give you an exhaustive list—there's too much going on in too many diverse areas for us to do that, but as a start:

Why Does it Cost So Much?

Why should you pay good money to attend this convention? And more money than you'd spend on your average local or regional convention, at that?

Because you'll have a massively good time. (But we're biased!)

Look at it this way…

Worldcons are, essentially, one-off conventions. It's been 15 years since the Worldcon was last in Boston, and few people at any of our facilities remember what Noreascon 3 was like. We don't have an on-going relationship with our facilities and suppliers, the way most local cons do. We also didn't start out with much of a financial cushion.

Overall, we think moving the Worldcon around is a good thing, too—it gives different local groups the chance to get involved, brings new people in, and lets attendees check out different cities around the world.

And if you're willing to jump in and give us some help (minimum number of hours still to be determined), there's a good chance that the amount you paid for your membership will be reimbursed to you after the convention, once all our bills are paid. Your memberships pay for the facilities and services we're all going to use, not for event promoters or honorariums for TV and movie stars.

The Worldcon is put on entirely by volunteer labor—we pay for the services and things we can't supply ourselves (like hundreds of tables, chairs, couches, and display cases, or projection equipment so that people in the back of the auditorium can still see what's going on in the front).

We even feed you! (Well, granted, it's mostly soda and chips , but it's there for you anytime you want to visit the Con Suite.)

Worldcon is part of the "total immersion" school of convention-going: for five days, you're going to live, breathe, walk, and talk science fiction, with thousands of other fans who are interested in the same stuff.

Worldcon is the gathering of the tribes of fandom—and there's a place waiting here for you, if you're willing to come join us. Come for a day (we'll have one-day rates available), or come for the weekend, but join our fannish family reunion.

Because when we've get everybody together Labor Day week-end 2004, we're going to have something special…it's called Noreascon.